For my wargame. We are designing a new type of weapon.
This because we discovered that "special" weapons had some flaws in balance. AND certain body designs simply where a cheat against normal weapons.
A normal weapon is basicly a d6 -2.
Other weapons have a higher or lower subtraction.
We want to prevent that players use a lot of d6 -5. Since there would be a lot of dice involved.
The new weapon is simply 1 damage.
There is no dice roll. You simply do 1 damage, always...
***
This is showing many imbalances that we are trying to shape into a nice RPS. But this topic is not about the math and the RPS. This topic is about a name.
A name for this new type of weapon.
"Piercing" is already in use. But then again.
The Piercing weapons consist of: Volatile, Arc, Flow and Seeker.
Those weapons kinda ignore the terrain.
Maybe give the name "piercing" to the new type of weapon. And think of another name for the set of weapons that ignore the terrain effects?
Perhaps I should clarify a bit.
The certain damage can also be used on rifles, grenades, flame based weapons, cannons, snipers, etc.
I like this "spectral". But I am not sure if it is a good name for all of the weapons.
This "1" damage is a weapon that ignores the effect of 0 and overkill from a normal die roll.
If a normal damage, is a roll of 0, 0, 1, 2, 3, 4. Then you have 2/6th that an enemy will not be taking damage.
Soldiers have normally 5 health. But these days, we allow designs that have more, or less health. The infamous 1 hit point soldier entered the battle field. These guys are ridiculous cheap by the rules.
As you can tell, a normal die roll has a 67% chance of killing this soldier. But the rest of the damage is also lost.
Not to drown you in math. But the 1 health soldier is practical speaking twice as strong as a 5 health soldier. Simply due to the effects of how damage is distributed.
Perhaps the "piercing" is very wrong as well.
Since the list of 4 weapons that ignore terrain are carrying this title. Which is false?? Sure the weapon pierces through terrain. But I think the common name for these weapons should be different as well?
So, what I am looking for is:
- A name for damage that is certain, done by modern weapons.
- A name for projectiles that can ignore terrain effects.