I am working on a card-based set collection game.
The problem being, the mechanic/rules that make the game unique might end up discouraging players from playing their turns.
The sets can be completed by anyone, even a set started by another player. The problem being that this means players don't want to play the second-to-last card, because that just opens it up to another player finishing and claiming the points.
I am not sure yet how you'd remedy this? Any insights, or any more information you need to maybe help with a possible idea