UPDATE August 7, 2013: The rulebook for Legends At War has been released online as a PDF, and is currently up-to-date with Beta v2.0:
http://boardgamegeek.com/filepage/93140/rules-beta-v2-0-edition
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Hello, fellow creators! I am excited to reveal to you the rules for a game that I have been developing and testing for over two years: "Legends At War" is a mythology-themed strategy game that combines elements of deck-building, LCG-style factions and customization, and card-capture mechanics inspired by video games like "Triple Triad" and "Duodecad." Players lead armies of legendary gods, heroes, and monsters into battle against their opponents, trying to capture the most characters on a modular game board.
LAW is for 2-4 players, and takes about 1 hour to play a 4-player match. In addition to the Standard game mode, there are multiple variants: the epic Ragnarok variant involves mixed-pantheons and an expanding board, the quick-and-dirty Skirmish variant pits pre-constructed decks against each other in fast-paced battles, and the new Team Battle variant lets players ally their pantheons to crush their opponents in 2v2 match-ups!
I would like to maintain this thread as an open forum for critiquing the rules and suggesting improvements. The rules are being released as a series of short previews on the GAME-O-GAMI website, for easy digestion. :)
Update: The full rules have now been released as a PDF (see above.) Several of the rules/abilities/game modes are now different from the preview articles linked below.
Released so far...
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Press Release / Introduction
http://www.game-o-gami.com/2012/07/16/legends-at-war-announced/
*Latest Rules Update*
http://www.game-o-gami.com/2013/08/12/legends-at-war-open-beta-rules/
The Character Cards
http://www.game-o-gami.com/2012/09/30/game-design-legends-at-war-charact...
The Boards
http://www.game-o-gami.com/2012/10/02/game-design-legends-at-war-modular...
Tokens and Markers
http://www.game-o-gami.com/2012/10/21/game-design-legends-at-war-tokens-...
(old) Decks, Card Piles, and the Underworld
http://www.game-o-gami.com/2012/10/24/game-design-legends-at-war-the-und...
(old) Game Modes
(Skirmish) http://www.game-o-gami.com/2012/10/10/game-design-legends-at-war-pantheo...
(Standard) http://www.game-o-gami.com/2012/10/15/game-design-legends-at-war-pantheo...
(Ragnarok) http://www.game-o-gami.com/2012/10/17/game-design-legends-at-war-ragnaro...
Battle
http://www.game-o-gami.com/2012/10/03/game-design-legends-at-war-battle/
(old) Abilities
(part 1) http://www.game-o-gami.com/2012/10/05/game-design-legends-at-war-abilities/
(part 2) http://www.game-o-gami.com/2012/10/08/game-design-legends-at-war-more-ab...
Greek Pantheon preview
http://www.game-o-gami.com/2012/07/31/game-design-legends-at-war-greek-p...
Art Development
http://www.game-o-gami.com/2013/03/22/legends-at-war-visual-development/
http://www.boardgamegeek.com/thread/950515/legends-at-war-art-and-graphi...
Legends At War on BGG
http://www.boardgamegeek.com/boardgame/127829/legends-at-war
This post will be updated regularly with new links. I am really looking forward to what you have to say! Your critiques and suggestions will go a long way towards making this game as great as it can be. Thank you very much for your time, thoughts, and inspiration. Sincerely,
- Sanhueza
Added a new preview - Chapter 4: Abilities
http://www.game-o-gami.com/2012/10/05/game-design-legends-at-war-abilities/
Abilities have fun and interesting consequences for players’ choices during battles, and can have a huge impact on your deck-building strategy. Some abilities are reserved for particular Pantheons and Dominions, while others are shared across these groups. There are over a dozen abilities planned for the Legends At War master set, and even more will be released in expansions!