So I'm just throwing ideas around at this stage, but has anyone made a game around managing a grand prix car company?
I forsee 2 turns getting ad contracts and improving your car and then going to the race.
The race is consisting of dice, you roll a determined number of dice (and they could be different depending on terrain etc). Tyres would allow rerolls, engines would improve speed on certain dice, breaks would negate corners and things like that.
The winner will get money and then your advertisers pay.
You go through a season of say 5 races and the team with the most money wins...