It seems like although board games generally explore fairly diverse topics, there are not many (if any at all) that cast you as the player(s) in the role of an extremely immoral and twisted character.
I find this interesting because there are countless books/films wherein the protagonist is immoral, and they are widely accepted and fairly popular. Obviously, these forms of entertainment can more easily support this kind of thing because viewers/readers do not directly interact with the story and therefore do not feel responsible. However, there are also many video games which cast you in the role of an immoral/evil character...
...My hypothesis is that board games are different because you are playing them with other people who are sitting across the table from you: I think the reason why people feel extremely uncomfortable doing horrible things in board games may have something to do with this - perhaps we feel ethically judged when we are with others in person...
This raises an interesting question of morality: Are we less likely to behave morally if no one is looking?
But back to board games: Do you think that there is room in the industry for these types of games? In your opinion, is it immoral to design a game about other people's suffering, or can games be somber and thought-provoking story-generators that aren't necessarily "fun"?
Can board games be used to explore these horrific topics with a message that is even more potent and impactful to people than movies/books/video games?
That game sounds cool, give me a shout if you ever need a blind playtest!
However, I was thinking of themes that are even darker - themes that may not even be fictional. I'm talking games where you do unspeakably horrific things...
For example: An alternate history game where the Nazis won WWII - where you play as the Nazis.