One thing that I am struggling with in terms of "design" is "Player Interaction". The context would be in a "Card Game" where each player would have his own set of cards - much like off-line "Deck Construction".
One element to having "Player Interaction" is CONFLICT.
In the design in question, I don't want "conflict" to be a major element of the game.
Knowing that I would want an element of "Deck Construction" and a Deck size of sixty (60) cards...
What are OTHER ways of having the two (2) Players interact??? I also would want the design to be a "two person game".
If I am unclear or you have questions, please do not hesitate to ask. I know that "Drafting" could be another form of "Player Interaction" but this does not work well with the "Deck Construction" aspect of the game.
Any thoughts, comments, feedback, ideas are welcomed!
Also the "Sharing" of cards, because of the "Deck Construction" mechanic, makes it difficult to "exchange" cards in any sort of manner.
I think it's pretty obvious that "Player Interaction" with each player having his own set of cards (and deck) makes it hard to engage both players in a game that doesn't boil down to "Your cards" and "My cards"...
Thanks for any advice you may have to share!