hey all,
just a quick question about set distribution in a customizable cardgame. its not collectible but players can buy several boxes to get enough copies to be able to put the maximum allowed amount of card copies in their decks. what do you think is the fairest distribution for players who build on a budget, but still want to get the maximum number of allowed copies?
* The set size is 50 different cards
* Each player is allowed to put 3 copies of a card into his deck.
A.
A 50 card starter with all 50 cards, one copy of each.
This means, every player has to buy 3 starters to get the maximum number of copies he is allowed to include in his deck.
B.
A 75 card starter with just 25 of the available cards, three copies each. This set comes in two flavors, the first one includes cards 1-25 the second one cards 26-50.
It allows a player to include the maximum amount of copies right away, but he only has access to a limited pool of the available cards. In order to get all cards, he has to buy 2 starters.
C.
A 150 card starter, includes all 50 cards, with three copies each.
The player gets all cards and the maximum allowes number of copies with the first set. This way, he has to buy only one set.
D.
A combination of the above, but with double content - providing enough cards for two players (example: a 300 card starter, including all 50 cards with six copies each. enough to provide both players with all cards a 3 copies each).
Or any combination of the above (including more/less cards and/or more/less copies of each card). i hope you get my point. thanks for any feedback!
thanks for the reply JaffetC
i absolutely get your point, its just that i can't put the maximum number of allowed copies into the starter or it would get too big/expensive, so i have to break it down. but your idea of a "deluxe set" is good. right now i am aiming for this approach:
there is a 90 card starter containing 2 preconstructed player decks with 30 cards each - plus 30 extra cards for the players to share and exchange.
so the game is perfectly playable out of the box (assuming 2 players only)
but, the rules theoretically allow to include even more cards/copies in a deck. as the game is competitive/tournament style - i could imagine that some players get a starter on their own.
i want the game to be playable using 1 starter for 2 players, but to get the maximum out of it, you need 1 starter per player. this means you must buy 1 - but can opt to buy 2.
im still thinking about making the starter bigger/smaller and how to design the expansions...