First off, hi there! Thought it would make more sense to dive in with some proper discussion instead of starting another welcome thread.
Sorry if this post comes off as confused - I'm just starting out really.
I've recently been thinking a lot about story in card games, and ways to really mesh it with the mechanics, and bring it to the forefront. I've even been thinking of game systems which might forgo more mathematical underpinnings altogether, replacing them with something more story based. Perhaps, for instance, units of 'narrative logic' which might replace raw numbers? I'm put in mind of 'fantasy fighting' books wherein you decide the outcome from multiple choice events.
Are there any games that try to do anything like this? Furthermore, any that are competitive?
Any and all discussion in this area would be greatly appreciated!
thanks for all the replies. A lot of games to research now.
As for competitiveness - that seems to be one of the central problems. There seems to be a contradiction between a game being both highly competitive and also story based for some reason, at least in terms of what's already out there.
I envision a game with the immersion of an rpg, but the competitivenenss of a strategy game. Allowing the player to both be extremely into both the theme and the mechanics concurrently.