For my wargame.
While I got plenty of unit designs. I was thinking of ordering them into theme's. And fill in the gaps that remain.
But for that, I need to have a general starting point "idea" on themes.
A good example for me is MtG. But, playing around with game mechanics is not an option for me. All that I can fiddle with are unit statistics.
The main theme is modern warfare. A bit of old stuff and new stuff are mixed in. Something that feels super advanced, might simply be an exageration.
I was thinking of having 10 groups or armies.
Each their own unique play style.
Each their own unique number as focus point.
I don't know how to swing this.
Either, I give a list of army descriptions and how to play with them. And then suggestions might crawl in for other armies.
Or.
A list of games are mentioned for inspirations.
I am well aware of any RTS design. But if there are board games with unique differences in this. Please.
Main focus point here for me is:
Each colour has its own number. And this number is somehow noticable in the unit designs. It doesn't mean that they are stronger. Simply designed in a different way, causing a different play style and choices. The higher numbers are a mix of previous ones. Sometimes combining 2 playstyles. Or having an "extremer" version of it.
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The 10 colours are:
1. Green
2. Yellow
3. Orange
4. Red (2x2)
5. Purple
6. Blue (2x3)
7. Brown
8. Grey (2x2x2)
9. Black (3x3)
10. White (2x5)
PS.
I am not looking for art theme's. Only for play style themes. And for how others feel about linking a number to a colour.
It is not my intention to give a colour to one type of units. Nor to use shapes.
It is more or less my intention to give a certain play style to a specific faction.
With this play style, a certain colour would be fitting. Some examples:
Green = growth and for new players, some simple designs?
Red = agressive, twice as strong, twice as much firepower?
Blue = technological advanced, 6 rockets certainly would do te job??
And the numbers would be represented in the statistics. But also in the tiers of progression.
Green and purple would have a lineair growth.
Yellow and red perhaps an exponential growth.
Orange and blue might show triangular progress.
Any way, to give you an idea of what I am seeking.
When looking at RTS. We have very different races as well.
Zerg, Terrans, Protoss, GDI, NOD, Survivors, Mutants, Allieds, Sovjets, etc.
Of course, every possible strategy has to be able to be countered by a faction. Only some factions might not be able to do all possible strategies. However, the fewer strategies that are possible, have some more back bone to it.