What are the best books on game design that you know of?
I would prefer a book that goes deep and well into the theories/knowledge behind game design than light or practical books (because i don't trust those to deliver such good quality of information).
Usually good deep information on almost all areas of knowledge is found freely available on the Internet. I don't seem to find info of my desired quality around the Internet for this field of knowledge, though.
Great stuff. Thanks.