Okay I was just thinking about miniature/tabletop games. One thing everyone usually focuses is on a BOARD. Obviously this is logical, because we are so used to "board games".
Well what I was thinking in the Warhammer style of game play, you could have a "string" attached to EACH unit. The length of the string would vary. For example, a "Red Dragon" would have a longer string that a "Swordsman".
Basically what you would be able to do, is MOVE up to the length of the string per turn. Obviously you don't need to in the event you want to have initiative (and can figure out the length of an opposing unit).
I am uncertain about the battle mechanism.
However this "idea" would mean that you could move in ANY direction, up to a specific point. This would only work with miniatures... Where you physically need to have "units".
This is the opposite idea of having a transparent piece of plastic and a washable marker to which you would slide the pen a certain distance to get to a certain position. The problem with this is that is requires a large sheet of clear plastic paper.
With the string, you do not need the sheet of paper and it is approximately the same thing - with the exception that you have control over how far you decide to move.
I brought this up because I think some people were talking about miniatures/tabletop games... Let me know what you think.
Basically this then does not limit the movement to hexes or squares, etc. It just limits the distance any unit can move. IMHO this makes the movement more natural - and realism in a Warhammer game is usually what players are looking for.