I just had an idea lately for combat system similar to axis and allies.
If you have a game with many units of the same kind, instead of rolling 1 die for each unit can counting hits, you roll 2 dice and set aside the dice that hit. Then if you score:
If for example you rolled for 5 units:
2 hit: all your unit hits. 5 attacks
1 hit: half your unit hits, round up: 3 attack
0 nit: no unit hits.
If you only have 1 unit, scoring 1 hit will make it attack because it's round up. So a unit alone has more chance to hit.
OR
if you only have 1 unit, you only roll 1 die ( I think that is better)
The goal is to reduce the number of dice to roll. Rolling 2 Dice for a whole group average the odds out much better than rolling 1 die for the whole group.
What do you think?