In a two-player game (something between euro and wargame) of mine each player has several armies on the board. At the beginning of a round all groups of both players get activated. When an army moves it gets deactivated.
The player on turn moves any number (including 0) of their active armies and then pass the turn to the other player, and so on. Moving no armies is special, in that after it happens twice in a row, the round ends. Other things (like army re-activation, etc.) are unimportant for my question.
Terminology: How would you call "moving no armies"? I'm thinking about "passing" like in Go or Bridge, but isn't there a better name? Am I using "round" and "turn" properly?
There are usually about 10 armies in the mid-game, so moving all of them may be a bit time-consuming, so I initially tried to use some action points, thus allowing to move maybe up to 3 armies per player in each round. Surprisingly, it led to much slower game, since everybody had to think hard not only where to move an army to, but also what movements are the most important, which took much more time.
The game doesn't takes usually about one hour, which is IMHO fine, but ideas how to speed it up are welcome.