Greetings.
This is my first post on this forum. This is an excellent forum in which there really a lot of information that can help wannabe designer like me.
I need help with the mechanics of movement of armies
This mechanic is for 3-6 players wargame that is played on hex tiles. During movement phase armies move simultaneously. In every tile occupied by army movement token is placed. On the side facing down there is arrow, or blank space. When every army has its token they are turned face up at the same time.
If there is arrow on token, army moves in the direction that arrow is pointing (or it doesnt move if token is empty).
All units that have movement 2, after first movement phase play second, where they again can choose between moving or staying.
If someone wants to separate units in army, he makes two ( or more ) piles and place face down counter near every pile.
So i have 2 problems, first is about mechanic, and second is practical:
1.how to resolve combat when armies from 3 or more players enter the same tile at the same time?
2.Is it practical to use counters? If someone accidentaly rotates token while turning it, or if it drops from their hand what to do? Other players cant know what way arrow was pointing first time, so it can be abused to change direction after seeing enemy movement. Is there any better solution?
Sorry for the bad English, it is not my native language.
I want to make game inspired by feel of twilight imperium (Ofc, game is not a clone, almost everything is changed ). With that game being on epic scale i think it is ok if movement is slower but give more strategy options. I really hate activation mechanics of TI, it is unintuitive,limiting, and complicated. I thought about two tokens solution, but it doesn solve the problem and makes board more crowded.
I thought before posting about Game of Thrones and Diplomacy solution but they doesnt fit my game. 1st solution is not simulteanous. As for second, this is a big game and i am afraid it would add too much complications and bookeeping.
Before posting i was closest to this solution. It seems comlicated but i think i can solve it. I just made rough token design,but can find option to upload picture on forum. They have both labels of side and arrow pointing in direction (so N has arrow at 12 o'clock, NE 1:30, SE 4:30, S at 6 and so on).
Downside is that using this version i would need to produce 6 times more tokens....but it is ok.. tokens are not so expensive component.
I guess i'll use this solution and hope it will not be to complicated.
Ofcourse, if there is some beter idea... you have my attention :)