Hiyo. The game I am currently working on involves a phase in which opposing players bid on the opportunity to get their share of the loot. Each player secretly selects a number of their coins and then compares their bid with that of the other players. The player who bid the highest goes first, second place goes to the second highest, and so on. Ties are resolved by comparing loot and money in their respective reserves.
When pick order is established, players choose 1 out of the available loot cards (currently players +1) in order, and discard the last card. At the moment these cards are revealed before bidding for pick order begins, but I am doubting fun in this. Would it be better to perhaps have the cards hidden until bidding is over, or change the system entirely?
Input appreciated!
-Enzayne