After something of a long absence I am back! Still working on Defenders of Wessex, and it is finally getting very, very close. I have only one issue that I am not sure how to solve.
The game is fully cooperative, and the enemies (the vikings) move in a pattern that is established during set up for each game, so that they never repeat the same pattern twice.
What I need is a simple way of moving the Vikings to a new destination en route to their win condition.
The current method is to separate a deck of location cards into preset groups. Then some of the cards are dealt into a route and markers are places along
Whoops. Got cut off.
Anyway, picking up where I left off
Markers are placed along the route, and the Vikings progress along the markers until the end, and if they reach the end, game over. It's cumbersome and extends set up time.