One of the mechanics in the game is an event deck. Whenever you destroy a large ship, you draw a card from the event deck. These cards have board effcts. I have 2 ideas for it so far. One generats a wormhole on the destroyed ships space. Once there are 2 on the board ships can jump fron one to the other. The second is core breach. When this card is drawn, any adjacent ship takes 1 dmg.
Most of the cards will be "nothing happens". But I kind of want a third thing. Any ideas? They have to fit the theme of space battles.
I dont really like thing like +\- effects for this unless it really makes sense.
This is a 2 player grid tactics game. Right now I have primary formations that have meteors and when a large ship is destroyed and nothing happens, a destroyed ship card goes there. The destroyed ship card effects shooting and movement but has HP that you can blow it away to show you are breaking up the larger chunks of the ship.
The game takes place in a galaxy that is mostly mapped and the different races are at war over a new sector of space that has wormholes popping up and they WAR FOR SCIENCE!!!"