I have an issue where I'm trying to use card drafting, but in my game I have 5 unique spots for a certain type of card. The game is in the early stages so I dont have much to say on it. Basically its a simple card where you are trying to be the best suited person for a mission. I want each player to take card(s) then pass like (7 wonders / Fairy Tale). I dont have how scoring would work, because I was stuck on this issue, so if the solution involves scoring that works too.
Mission Card: Some random mission card
Player Board
Spot 1: Weapon
Spot 2: Secondary Weapon
Spot 3: Vehicle
Spot 4: Race
Spot 5: Job
If a pile of cards is made up of all those types, and each player is given 6 cards, there is a chance he could end up not filling up his spots because of the randomness.
I could take out the randomness and make each player hand contain 1 of each card type. I could also allow players to stack cards onto the same spots for some sort of bonus.
The reason 7 wonders, and Fairy Tail work is because you can always play any card regardless of it's good or not. I am wondering if there is a good solution for this if cards have designated spots, and a there is a limit of 1 per spot.