I'm looking for ways to implement drawing cards into my game.
Currently my game draws one card per turn and also gains one "mana" per turn. The cards require different costs of mana to cast.
I've tried this method: "Draw 2 cards and choose 1". It played decent, though new players had some trouble grasping this for some reason.
I'm flirting with the idea of discarding cards to gain mana.
So, I've become curious about different types of draw/resource management that I may not be aware of.
If anyone has any suggestions, I'd love to hear them!