Which colors/color scheme would you use to indicate range, such as near and far?
For example, if you were designing a game about sniping, what colors would indicate close range, medium range, and long range (range 1, 2, and 3)?
I was thinking of Green for near and red for far, but it doesn't feel quite right... that's why I ask.
These are some good suggestions; thanks!
In terms of iconography (for the benefit of colorblind players), what would such an icon look like? A simple number? A longer/shorter arrow?