Greetings!
I got an idea for a game where the primary mechanic essentially boils down to this:
1. Players roll 4d8.
2. Players take turns putting a die by a row or column on the edge of a chess board-style grid that corresponds to the number rolled (e.g., you roll a 3, you can put that die by the 3rd row or 3rd column).
3. Once another player places a die that intersects with another die, the tile on that spot is turned up and players take a share of the resources shown.
I feel like I've seen this before, but can't place it or find it anywhere online. Feedback appreciated, thanks!
-RyanRay