Hi,
I'm currently stuck on how to allow players get gather colored dice in a fair and balanced manner. I have 4 colors of the dice. The brown starting then Red/Green/Blue. I would like to allow a player to go after a single color then all 3 or vice versa.
Gameplay: The basic idea of the game is that you draft cards each round with dice requirements (2 pair, 3 pair, straight, exact match, etc) and a score value on them, and then you'll roll 5 generic dice to try and accomplish them. I'm trying for a more advanced version of "Roll for It" with colored dice you gathered in later rounds. A card with less points will be easier than a card with more points. In the later rounds (2, 3, 4), the more the colored dice are introduced.
So the problem I'm having is how can I allow players to get colored dice. I've tried allowing players to complete a "gather dice card", but that can lead to really uneven dice collections when I was playtesting. Allowing them to just randomly pick/get colored dice seems boring since it doesn't add any strategy at all.
So just looking for new ideas or maybe a different approach.