Famously popular and simple. Famously lacking in strategy - apart from memorising the deck.
Has anyone ever applied house rules to turn a Top Trump battle into a more interesting strategic one? Or does anyone have ideas how that could be done?
It seems like there must be inventive ways to use those cards. I have a couple, but I'm having trouble thinking outside my own box, so any ideas - no matter how simple or radical - would be much appreciated!
Cheers!
Yes, this is it, the game is pretty uninteresting in terms of gameplay, but component wise, it seems like there could be something to work with - a deck of cards with half a dozen shared stats on each...
I'm not worrying about specific decks in this little design experiment. I'm thinking in abstract terms, about what could or might be done with cards of this kind.
Who knows, perhaps it's a pointless investigation? But it seems if you can make hundreds of good games from 4 suits of cards numbered 1-13, there might be something that can de done with a deck of cards, each displaying 5 - say- values.
To Be Determined.