Hey guys, i am wondering what type of combat mechanics are good for a TCG, CCG, etc. and what are the ones to avoid when creating a combat card game?
I want to be more careful this time when creating my combat game so i like to know the pros and cons and do's and dont's of making a combat card game
I understand the genre of TCG and having blind booster packs is not what i am going for this time
I was aiming towards CCG where the cards ill be making will only be in a themed starter deck type
such as 2 player starter pack or a fire based pack, heroes based pack, ect
Ill be letting people choose which type of deck they would like to play and all cards from that set will be in the pack, that is what i am going for.
So no more booster packs for me, it will be straight up themed packs, not sure if its the same thing or not, but nothing will be random