I have an idea for a cooperative game where players are trying to get back to their time machine after it has been stolen from them. The game will be cooperative, and they will start out in a jail and move around and add tiles to the board untill they eventually find the time machine.
Obviously, players will get closer to finding the time machine with each tile they lay, but I would like some mechanic where they can find "clues" that move the time machine tile up closer to the top. However, I would like to figure out a way where the specific location of the time machine tile in the stack is unknown. Can anyone think of a way to do this? Thank you.