Hi all,
I'm working on this game where you buy and place hexagonal tiles on a grid.
Each hexagonal grid is dived in 7 squares where pawns can move over.
Now as an incentive for every to try and build as much tiles, I want to be able to flag each tile showing which player build it.
That player would then get additional perks when on his own tiles.
Do you have any ideas or suggestions how I could go about flagging the tiles? It should obviously be an easy and cheap solution.
Also the "flag" cannot be too big or placed on top of the tile as pawns have to move over it.
My current idea would be to have a perforation (cut-out hole) through each tile, where a small colored cube or sphere could fit in.
Any other ideas? I have enclosed an image of how the tiles would look like.
Thanks!