Does anyone have any examples of games where the goals for winning are unknown to the players? I've heard that the game Discworld: Ankh-Morpork includes this mechanic, and I thought it was a pretty nifty idea.
Are there any others out there worth checking out?
Thanks!
Link to Ankh-Morpork: http://boardgamegeek.com/boardgame/91312/discworld-ankh-morpork
Sorry, just unknown to all but one player. It sounds like Shadow Hunters is the kind of game that I'm looking for. Thanks!
I'm thinking about adding that element to the next game that I'll be working on, so I'm interested to see how other people handle it.
Thanks!