I posted the first draft for the rules of a game I'm working on in the comments of a journal I wrote and need some advice on how to iron some things out.
I wasn't going for anything too complicated in terms of the set up, but right now my initial fear is that the game looks like too much of a number cruncher to me. I can picture a lot going on through the course of the game and can see how keeping track of points might be more of a hindrance than it should be. Any ideas on how to fix this?
Thanks for the input, Cog. I gave it a little more thought and ended up figuring out a way to take out points all together. I'll have something put up some time after tomorrow (I'm currently traveling via Greyhound. No pretty venture). Till then I'm still taking ideas if anyone else is interested in throwing their two cents in.