I'm a huge fan of the American version of Big Brother. I really like the mechanic of the Head of Household (HoH) and I want to try to incorporate it into a game. For those of you unfamiliar with Big Brother (specifically, the American version) I'll give a brief synopsis of how the show works:
Each week the houseguests compete to become HoH.
The HoH nominates two other houseguests for eviction.
The remaining houseguests vote for one of the nominees. The nominee with the most votes is removed from the game (evicted). Once a houseguest is evicted, another HoH competition takes place and a new HoH is crowned (no one can be HoH back to back).
I'd like to design a game where one player somehow gains this type of power and has to choose two other people who are playing the game. The two chosen players then face off head to head and the losing player gets some sort of major penalty (I think it would be too harsh if they were eliminated, although maybe that could be an alternate mode of play if you have enough players). The game would be played over several rounds until some sort of end-game condition is met (e.g. once a player loses 3 face-offs).
I have a lot of little tiny mechanics floating in my head but my major hangup is coming up with a good theme for the game. I want a really strong theme to help tie it all together and give the same kind of frustration that show creates due to the political element. Can anyone think of a theme where someone would be in charge (so to speak) and would be forced to select two other players? Does this type of mechanic sound like something that people would be interested in for a board game? Any comments and questions are greatly appreciated!