Skip to Content
 

Help

6 replies [Last post]
Tbone
Tbone's picture
Offline
Joined: 02/18/2013

What's more important: the structure of the game or the balance of the game? I'm working on a game where there are 30 cards and each have to be very balanced but I'm not sure if the design or layout of the game is correct. Help?

Traz
Traz's picture
Offline
Joined: 04/06/2009
dude..........

I would suggest it has to be both. I you put too much emphasis on one over the other, then your game will fail. Who wants an unstructured game or one that's completely unbalanced. You haven't given enough information here for us to really help you...

Tbone
Tbone's picture
Offline
Joined: 02/18/2013
Sorry if I was unclear

Each of these cards has a specific ability, cards that it can kill, cards that kill it, and restrictions on what it can and cannot do on the board. The problem I have here is that every little change I do, whether it be adding a card that can be killed or specifying that it can't move diagonal. These drastically change not only the card itself but essential every card it comes into contact with. So the structure of the game has to be perfect in order for the balance of the game to work, but the balance of the game needs to be in shape in Oder for the structure to be constructed.

MarkKreitler
MarkKreitler's picture
Offline
Joined: 11/12/2008
Same difference

Based on your description, there is no difference between balance and structure in your game.

As you've pointed out, this makes it difficult to revise and expand.

In light of that, instead of "balance vs structure," I'd be asking, "Which is more important, breadth or depth of experience?" There is no correct answer to that. Right now, you are trading depth for breadth. If you're satisfied with that, you just have to keep on with your design and do the difficult balancing work. If you intend to expand the game -- either adding to the core cards or offering later expansions -- you may need to decouple the cards somewhat to make the balancing task more manageable.

Tricky problem -- good luck with it.

Tbone
Tbone's picture
Offline
Joined: 02/18/2013
Thanks! I will definitely

Thanks! I will definitely look in to that!

munio
Offline
Joined: 11/12/2012
balance is also a terribly

balance is also a terribly subjective thing is an archer stronger then a spearmen, and if so is it a balance issue, or is it a stratey issue ;)

Tbone
Tbone's picture
Offline
Joined: 02/18/2013
Very true. Some cards have

Very true. Some cards have great abilities but it takes a irregular step the be able to use it or it is harder to enable it. Some cards have abundantly used abilities but their point value is very high. I don't know... There are so many variables it just seems nearly impossible to get them all straightened out :/

Syndicate content


forum | by Dr. Radut