So I've been working on a game that has went through several stages. I've settled on one now, but need a little help on making the mechanic work.
Background:
players are attempting to summon gods/legendary creatures. To accomplish this goal they have to build rooms or levels onto their tower.
I want each room to either give resources or give abilities of some sort. game ends when a player manages to summon their god. Looking for the game to play 2-4 players (maybe more) and take ~30-60 mins.
The mechanic I need help on is how players get these rooms/levels to add on. I plan on having other cards that would cause problems, like an event deck.
Things I've considered:
Buying the building they need (Machi Koro)
Drafting (7 wonders?)
Blind Drawing
Worker Placement (I'm not too sure of how this one could work though)
I'm not sure which would be the most fun, but also challenging. Any suggestions?