I want to make a superhero action card game like The Pathfinder Action card game. I'm wrestling with which mechanics can be inspired by the game and which need to be fresh new ideas.
How do you as designers decide what is too close and what is ok to emulate/copy when designing based on previous games? (Not in regards to copyright. I mean feeling like you aren't stealing ideas?)
Thanks. Thats a really good insight. You have unburdened me. :)