Greetings!
I just had a stellar playtest of one of my games last night, and something one of the players said sparked an idea with me that I've never seen before.
What if, when you gained a victory card, you could either keep it hidden from other players for the entire game so that it scores points at the end -OR- you can reveal it at any time to be able to use an ability on the card, but it won't score any points?
e.g., I've earned the Improved Aqueduct card, which is worth 4 points, and has the ability "You may change 1 Water Level for free each turn." I can either keep this card hidden for the whole game and score it for 4 at the end, or turn it up at any time to use its ability but never get the 4 points.
Has anyone seen this before? It seems so simple and elegant, but never used.
Thanks in advance! -RyanRay
Very insightful tips, thank you! You indeed seem to be using this same mechanic in your own way.
Best wishes on Mars Rover taking off in a big way, hopefully I'll see it on the shelf here in the USA some time :)