Any grammar and spelling fix ups are appreciated
Monster cards
Some monster cards have special effects, the defender monsters can have passive abilities which is activated once played and or active abilities which is used when the defender monster uses a shield to defend and block attacks
DEFENDERS
Some defender monsters do no come with effects and are just used as meat shield to protect other monsters
Alomonga - Enemy attacker that attacks this monster loses 200 Health
Relgna - Passive: Increase life by 50 permanently when an enemy is slain.
Excalibur - Passive: As long as Excalibur is on the field, all of your monster’s health is increased by 200.
Grye - Until the end of your next turn, the enemy that attacks Gyre is removed from play.
Bullruptor - Kill the attacking monster
ATTACKERS
The attacker monsters do not have special effects and just attacks other monsters
SUPPORTERS
these monsters will always have effects and can be activated on either players turns
Nyx - Heal a Monster for 100 life
Annabelle - Search for a level 2 or lower monster in your deck and then play it without cost.
Noah - Reveal opponents hand. Hand remains visible until the end of the turn.
Sparky - All of your attacker’s damage is increased by 100 until the end of the turn.
Kiran - Negate the effect of an enemy monster
Brainfreeze - Your opponent skips the draw phase on their next turn.
Faerydae - When the enemy declares an attack flip a coin, if heads, negate the attack, if tails the attack continues but the attacker is slain.
Nothin - Your opponent cannot defend this turn
Also each monster belongs to a faction card which is a planet, the planet card acts as the players life points with 3 hearts and also comes with a special effect that is unique to the player
WORLDS
Elendrall - Select 1 of your monster in play on your turn, if that monster has remained in play for 4 turns kill that monster and kill all enemy monsters in play. Only 1 monster can benefit from this effect at a time.
Borroka - Before attacking, the enemy must target a melee monster before targeting a ranged monster.
Arusite - Your monsters cannot be slain by an attack
Vilonvi - Once per turn on your turn only, roll a die. If the results are 1 and 3 revive your last slained monster. if the results are 5 and 6 kill one enemy monster.
Undeos - When your monster is killed by the enemy, you can revive that monster once.
Orbling - When your monster kills the enemy monster, you can play 1 orbling monster from your hand without cost.
Techenence - Once per turn flip a coin, if tails, nothing happens, if heads, all Techenence attacker monsters can attack twice per turn.
Mazaric - Once per turn on your turn only, search your deck for 2 attachment cards and add them to your hand.
Royal Palace - When you have 5 different Royal 9 monsters in play, you win the game.
oh those are the character names lol sorry for the confusion, though i appreciate the names