I'm trying to design a survival horror board game, that has an enemy monster/monsters hunting down the player characters. I Idealy dont want the monsters to be human controlled, I'd rather some kind of system to do it, because the players should not know where the monsters lie at any given time, that way it builds tension and suspense and guides the player's actions.
I'm trying to figure out a way to do this but I dont think its at all possible, so I think I would ask for your advice here.
I do know I could easily make it a player controlled creature and have one person work as a monster, ala mansions of madness but I'm not overly keen on that, It might end up being hard to get someone to play that part, or want to play the non monster characters.
So I have descided to scrap the idea to have it AI and have it player controlled, my big question now is how to handle the monster/mosters moving without the players knowing. Should I label every tile with a number and have the monster player just keep track of it on a small included white board so only he knows where the monster is?