Hi All,
Everyone here knows about deck-building games (Dominion, Thunderstone, etc.), but are there any games that feature dice-building?
I have no themes or anything else yet, but the mechanic concept is that players somehow gain/purchase/receive different dice to add to their roll capabilities.
Players may start the game with only 1 or 2 dice, but then they (somehow) acquire more that are added to their personal stash of dice. Acquired dice are taken from a general bank/stash/supply of dice, and once a certain type is gone, it's gone for good.
Yes, obviously the game would probably require around 30-40 dice for 2-4 players :)
Insights?
I imagine this game to be a civilization building game. Many games use dice to represent population: Roll through the Ages, Alien Frontiers, Euphoria to name a few.
Oddly enough, I've got a similar but completely different game in the works that's a city-builder (see my "SimCity plus Yahtzee" thread) that uses dice as main component.
I've been getting into dice mechanics a lot lately, but really haven't played too many really engaging dice-based games. Someone mentioned Quarriors earlier, and I somehow still haven't played it!