Hi,
I'm developing a restaurant game in which one of the pivotal mechanics of the game involves competing with the other players for increasingly greater percents of the pool of customers.
The loose premise that I have presently is that based on the size of the restaurant, and any bonuses you have acrued, dictates the percent of pool of customers that your restaurant has captured.
This is how it goes. At the beginning of a round, everyone checks to see who has the greatest landmass / any powers that puts someone in the same class as with the greatest landmass. Based on this check, each of the players may select a certain number of "people" per round that their restaurant gets to capture.
I am wondering: Are there are any games out there employ a similar mechanic? If so, what are their names?
Thanks!
Mark