No problem... It seemed like a logical choice.
No worries again... Finding the right name is usually important to me, because I categorize my games per name.
I wasn't sure what your theme was... So that's why I went with something like "Shaman" with spirits and animal guardians, etc. But it's perfectly okay to go in another direction. It's just what I had pieced together based on the description you gave so far.
Ah okay ... So some Native American influence but not in the mystical realm, more in the traditional realm.
More about Totems... Maybe you have like three (3) Totems and whatever SPACE of Territory you put them on, cannot be conquered by your opponent. Some safe zones to help expand your territory on the map... Maybe something like that IDK...!
I LOVE your idea about using chits over the joystick and rings. As of now that is a go. It didn't take much convincing to exchange the joysticks for the chits. Thank you!
I haven't decided on the name yet. It won't be Shaman though, however that is a SUPER SWEET name just by itself. I don't want to use spirits or magic in this game. It will be strictly weapons like swords, bows/arrow, coup stick, spear, shields. There's already a game called totem I think but I don't know if i'll put the totems back in or not. That's a whole different thing and that will contribute to bonuses by having to use math...unless there's a mechanic I can use to avoid math. Maybe the player cannot conquer the territory with a totem on it unless they have so much chaos or harmony or a combination of the two....and they have to cap it with an animal of their own or leave one of their level 3 warriors to guard it. I'm not sure yet. It needs to be connected to both the chaos/harmony/coup and the animals though.