Hey guys checkout our upcoming strategy boardgame
Let us know what you think about it. If you like what you see please subscribe on our website so we can keep you updated on the details we will be releasing over the coming weeks.
http://bnmgenesis.com/sector4/gameplay
Looking forward to your comments
Thanks for the reply. It does help. I understand you would be interested in more in-game turn base details? right?
The board looks busy perhaps because we tried to incorporate everything in the board, like the player and the health trackers, the research tracker.
Do you think it would help if we disintegrate the player tracker bit (the outer periphery of the board where we place all the cards) from the main board? We have actually thought of giving both options;
1. Integrate to the main board
2. As separate entities
Up to the players choices.
It is a 4 player game. With options of playing it as 1v1v1v1 or 2v2
I would say that our game is different from any other game in the market because of the rotating platforms that produce unlimited strategy options and the added bit of competitiveness plus the replay-ability. The players are not only competing in unit placements but also in strategizing the path formations. With-in one turn players will be taking care of moving their units, making pathways, and disrupting pathways for the opponents plus also strategizing which units to buy and what strategies to play with.
Our unit types are also unique and the mix of unit's passive firepower and the collaborative special abilities bring a whole lot of strategy into play.
From our gameplay sessions we have deduced that the game allows a loosing player to come back into the game and even snatch it.