Hi all,
I am having a bit of difficulty thinking about how *Special Abilities* should be handled for player characters (PCs).
Basically each Character class has 6 Special Skills. Some are common to several classes others are unique to a specific class.
To make a long story short, I think it should be that a player *Chooses* to use a Special Skill.
My problem is finding a way to make it such that these skills are *renewed* (made available AGAIN).
If the character rests, well that is one way. But anyone have any other novel suggestions???
Many thanks.
I'm not certain I understand.
My problem lies in tracking when Special Abilities are *renewed*. I can figure out how to deplete them: invert the card so that it is upside down. This means that this Special Ability has been used.
Now I need to figure out how to *renew* it.