In the process of creating my game, I have stumbled upon something I never thought about before. Currently every event in my game will have multiple ways of completing them, some harder than others. My plan was to make three difficulties: Green, Yellow and Red difficulty. I planned then to have a green D6 with 4 success sides, a yellow D6 with 3 success sides and a red D6 with 2 success sides.
But when I thought of colourblindness I came to realize that to them it would just be three similar dice that they had to count success sides on to find the right one.
Next I thought if I should use different dice instead. So that Green choices are rolled with a D6, Yellow are rolled with a D8 and red are rolled with a D12.
I just can't decide if this is a good idea or not? Would it look to complicated to open a box and find a multitude of different dice in various colours?