Hi everybody,
Is there any abstract game using water as component?
I have an idea based on some physical properties of water.
The rules of the game are easy if not very easy but the game design is very complex.
Playing will take minutes to know how to but playing well will take years because even the computer can not solve the explosive number of combinations.
Playing well take thousands of trials.
I will publish soon the skeleton of the game (in less than a week).
Thank you for any useful comment.
I’m looking forward to seeing the rules.
It is for sure an abstract game.
The game is built on the idea that players use a limited number of dams (dams of different levels) to protect their lands and their buildings (lands and building have different values).
When all the dams and the buildings are placed players pour water (using bottles fulled of some quantity of water) under some conditions in squares of their choice.
The winner is the one who has the biggest value unflooded.
I'm going to give more details about the set up, the rules and the end og the game.
I have to compute some values at least to put in place the skeleton of the game.