I have an idea for a co-op zombie game in which the team is trying to prevent infection and mutation into zombies. The twist is that as your team turns into zombies they start attacking those that hav'nt.
Anymore room for a Zombie theme?
BTW, I have no mechanic outlined for this idea yet. I think the twist is fun though.
Thanks for your response.
The premise is a group of players (3+ [to infinity for now]) are surviving a zombie hoard. Players can become infected. Through effective team work symptoms individual players acquire can be managed but never cured. The goal of the game on the outset is to survive an unspecified number of rounds with as many players alive. Throughout the game players may become zombies! Their goal is now to get as many players zombified before the end of the unspecified number of rounds.
The Title of the game is: We Were Human Once...