Somehow, I always like the art that you are using. Even if you constantly say it is not finished yet.
Battle Mechs - First Look
nice! this looks much better.
I have a few MECH art pieces in my collection. also some weapons but only a few. the mechs are renders, the weapons are very cartoonish.
just PM me if interested, we can work it out.
"short lazer" is a strange way to describe it, I don't know what effect the property "short" would have on a laser and so it doesn't really add content beside distinguishing it from other lasers
(in terms of technology, unlike guns lasers don't need to be long, so for a gun "short" could mean something but for a laser it's not meaningful)
for the weakest class of laser words like "small", "light" or some sort of power rating (which is lower than the power ratings of other lasers) can carry more meaning
So, with machine gun. Is 'machine' the value for range? Or is it 'gun'?
What I was trying to hint at was that i`m with iamseph on the naming topic.
"Short laser" sound silly (and it has nothing to do with mechanics).
One would expect either a "Short range laser", "Light laser" or a "Small laser".
Umm I guess you did not download the archive (ZIP). If you did you would know that the game uses a 2 dice system for RANGE. "Short" is meant to specify the RANGE of the weapon. As opposed to a "Long" which has a different range factor.
No I didn't read the entire archive, players wont either. They'll see the name, judge it as weird, then only later on find out the full context.
Unlike you, players do not know every single statistic and feature of your game, they don't know the context your naming conventions follow. I'm suggesting you aim for something more intuitive for a new player, not one that's intuitive for someone who knows every mechanic.
I'm attaching the "H-Ware" card (formerly known as "hardware"). This is for the PNP version and maybe an early prototype. These are SMALL cards (minis) and therefore we need the text to be very LISIBLE.
And we don't want too much clutter with too many elements. This layout is for now (the PNP/Prototype) but we'll see what gets put into the final product.
Comments/Feedback are welcomed.
Cheers.
Note: the "Laser" itself is just placeholder artwork. We'll see if we can get 3D Models made of the weapons at a reasonable cost.