This is a game idea that I've pretty much finalized.
I'm not an artist, so the graphic design is unlikely to win me any awards, but I think the game itself has some merit.
In any case, I'd be interested to hear what real gamers think.
I am attaching the instructions to this post. Print-and-play-ready card files (for those interested in giving it a test run) can be found here:
https://www.dropbox.com/sh/w3e8qvym4it4nqo/AACAugdYTNCW3_pOQy8JJFQea/PnP...
Here's the teaser:
Championship Kickboxing takes you into the ring and into the heart of a champion. You can punch, kick, jab, clinch, cover up, and shift from one position to another, attacking either with a single blow or with a combination, either directly or by luring your opponent with a feint. Do not be deceived by the cards and dice. This is not a game of chance, but a game of opportunities!
And here is a quick overview:
Championship Kickboxing is a card-dice-board game hybrid. Card play involves drawing cards, holding those that are useful, and then playing them with the object of scoring on the opponent. These actions – drawing (and holding), playing, and scoring – are regulated by the position of the players’ tokens on the game board: there are specific spaces on the board that allow players to draw cards, to hold cards, to play cards, and to score points off cards. Board play involves deploying one’s tokens onto these spaces in order to perform the actions they allow. A number of dice are rolled at the start of each round, and the players must take turns selecting the ones they need from those that have not yet been taken. The dice serve two purposes: to control the movement of the tokens around the board; and to control the actions that the tokens may perform while occupying the various spaces.
Many thanks in advance!
To give people a better sense of the dynamics of the game and perhaps stimulate discussion, I have included a sample position analysis and commentary in the Dropbox folder:
https://www.dropbox.com/sh/w3e8qvym4it4nqo/AACAugdYTNCW3_pOQy8JJFQea/PnP...
Any comments or suggestions would be welcomed.