Hi everyone, I'm an illustrator-designer (check my work here) who's been commissioned to create a board game around the theme of my local town festivities.
I'd like it to be easy to grasp and play, so kids and adults could play together, or just kids.
Using the local festivities theme is a must, and it presents a couple of problems:
- The board should represent a part of the old quarters of the city, and the players must traverse the board.
- Drawing the old quarters means that all the buildings façade should be present in the board.
- There's a load of different characters (20 different groups), which should be present somehow in the game, be it as avatars or otherwise.
This main problems, coupled with the fact that I want it to be easy to grasp, are overwhelming me. I don't even know if I should limit the number of players from the beginning, if it should be played with a dice or cards, well, I don't even know where to start!
If there's any board game out there which could be used as a template it would be really helpful.
Any and all help is welcome. Thanks in advance.
Thanks for your helpful replies. Some comments:
Black Canyon: Pick and deliver could be a solution, as there's a firecracker element in the festivities which has to be lighten up at the end. Finding various firecrackers around the board and bringing them to the goal, this could be the "overarching goal".
I'm still thinking about having character cards and how to implement them.
Firebrand rules!
Pastor Mora: As you say I already have the theme, and building a game around it gets pretty difficult as there's many elements to represent there.
The game should represent a small part of the festivities, in which the streets of the town get full of different folk characters with different backgrounds: traditional giants, fantasy creatures, folk dances... Most of them go "as is", and don't have much in common with one another. You can check all them out here (right menu).
I'll check CityGo!, it seems similar to what I want to achieve with this game.
Dralius: I've been playing videogames all my life, and some board games too (not as many). That's why I understand that good art helps the game, but I don't want it to be a boring/unbalanced/generic game. So designing the basic mechanics (even if they're quite simple) and prototyping them is a must.
Thanks for offering your designing skills for a fee, I'll shop around this board if I get stuck.
As Pastor Mora said, the website is in catalan.
As this game is going to take some months to get done, I'll be coming back from time to time posting the progressions made. Thanks everyone!