Quite a few months ago I had started a game project called "d6 Dungeon". I wanted to keep it simple like ZD and MD but have just a little bit different feel to it. After a lot of playtesting and brainstorming I just couldn't get the gameplay quite right without making it fiddly or too complex for its genre. However, this is what I have come up with since then...
First check out the dice distribution.
Then check out the rules.
Let me know what you think, thanks guys.
I guess you haven't played many lite push-your-luck dice games. Most are like that, look at Zombie Dice. You could technically roll 3 shotguns on your first roll everytime its your turn but it doesn't happen THAT often. These games are made for the non-gamer who likes to play 5 minute games on the go or before the "beefier" games come to the table.
The doom die is only rolled once per round, at the beginning. That threshold applies to ALL players' turns.
I have playtested this quite a bit and haven't personally seen someone roll all red monsters that reached the doom level on their first roll. You may be underestimating how difficult it really is to roll all red monsters. In fact, the game was too EASY until I added the 50% red dice.
In your scenario, why did player B stop after one roll? Did he not want to ever push his luck or do you think you only get one roll per turn? You can roll as many times as you want per turn until you want to stop or hit the doom level. The average number or rolls has been 3 per turn.
I have thought about adding abilities but now we are moving out of the quick and lite dice game genre (teach in 30 seconds, play in 5 minutes) and into something a little heftier. It starts extending the turns as more analysis is required and more reference is needed for new players. That doesn't mean I won't add a little more flavor with some of the dice or monsters but this is the baseline I am starting at right now. I will probably differentiate the color of the 50% red dice and 33% red dice so the player is better informed on what ones have already been rolled and what is still in the cup.
It just sounds like this maybe isn't your type of game.