Hello everyone! I am a new member to this forum, as well as a new member interested in creating my very own boardgame.
Well my idea is for an action-packed, fast-paced race, something like Mario Kart but on game boards. I would include a stack of game boards/tiles (each perhaps 8"x8" in size), and each would hold a straight or curved portion of the overall race track. The players could then lay these boards/tiles out how they want to make their very own race track. Currently I am planning for there to be 6 lanes on these tracks and it would be set up in a grid to distinguish squares for movement and such.
Players will choose a character they want to race with. Characters have different and unique special abilities to differentiate them from the rest of the pack. Currently I have 8 characters to choose from, 40+ cards in mind, 30+ miniatures/cardboard standouts needed, and 6-sided dice required.
Does this idea sound original and/or fun? I have some game mechanics planned out already, as well as the character concepts. I'm already doing demos with my kids and wife to try some things out, testing what does and doesn't work.
I would like opinions on if this idea is something worth trying to pursue or not. Thanks a bunch!
I am still in the very early stages of development, so I am more than willing to accept new and more successful ideas to implement into the game.
Originally I was planning on just having the characters with their own set mount. It would keep all players on even terms by relying on die rolls, and the whim of special abilities, traps, etc. As well, I wanted to keep the game simple, to allow children (8 and up perhaps?) to pick up on the game mechanics with little to no need to check back up on individual stats of mounts, characters, etc. Basically trying to cut too much clutter.
However, I am more than willing to look at any and all options. If adding the ability of choosing mounts brings lots of fun without causing unnecessary confusion with more rules, I'll add it on in.
Would anyone care to test out some game mechanics based on my idea?