I posted a while back with Shadow, a game played on a chess board. I've recently been developing a new game on a chess board, called Gemini. It has a bit of luck as well as strategy/skill.
I'd love to hear what people think. I've played it a bunch, and have been pretty happy with the current rules, after much tweaking. But I'm sure there's more that could make it better. It has an element of a hidden piece that moves, much like Clue: The Great Museum Caper. It generally plays pretty quick, and has multiple ways of winning and a good bit of variation from game to game.
rule sheet attached.
Thanks!
- Martin S
yup the blocks can go in the inner 7x7 grid, including the intersections along its edge, while pieces can use the whole board. The idea there was so that blocks can't hem in pieces all the way, and also so that there's space around them to capture them with the thief and guard.
I may add a quick note about that in the rules - also I like the idea of the othello pieces as an option as blocks!