I've been toying with this idea for a while, let me know what you guys think!
Each player is a dwarf trying to mine as much gold as possible. There are a few gold seams in the mine, and only one dwarf can mine at a time. I'm thinking that to 'mine' you reach into a bag containing a distribution of yellow and brown cubes. you draw a certain number of cubes, and you get to keep the yellow ones but throw the brown ones back. That way the ratio of yellow to brown keeps going down as the seams are mined, making it more difficult to get gold as the mines run out. You then need to deposit your gold nuggets into your personal cart outside the mine, but other players could try to bash you over the head to steal your gold.
Then there's some kind of event deck that has things like earthquakes, tunnels collapsing etc. and when the deck runs out the game ends. Player with the most gold wins!
I want this game to me fairly light and quick. 3-5 players and 45mins.
Any ideas? Mechanics this game looks perfect for? Does it even sound fun?